package{
	
	import flash.display.Sprite;
	
	import lib.gameEngine.core.Frame;
	
	[SWF(width="1000", height="600", backgroundColor=0xffffff, frameRate="30")]
	public class FirstBlood extends Sprite{
		
		public function FirstBlood(){
			var frame:Frame = Frame.getInstance();
			frame.start(this);
		}
	}
}